|
A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
|
Smoothing by dividing path into turns and straight segments. More...
Smoothing by dividing path into turns and straight segments.
Classes | |
| class | ConstantTurn |
| Constant turning speed. More... | |
| class | MaxTurn |
| Type of turn. More... | |
| struct | Turn |
| Represents a turn in a path. More... | |
| class | TurnConstructor |
| Abstract turn constructor. More... | |
Public Member Functions | |
| override void | Apply (Path p) |
| Main Post-Processing function. | |
Public Member Functions inherited from MonoModifier | |
| void | Awake () |
| Alerts the Seeker that this modifier exists. | |
| virtual void | OnDestroy () |
| void | OnDisable () |
| void | OnEnable () |
| virtual void | PreProcess (Path p) |
Public Member Functions inherited from IPathModifier | |
| void | Apply (Path p) |
| void | PreProcess (Path p) |
Public Attributes | |
| MaxTurn | turnConstruct1 = new MaxTurn() |
| ConstantTurn | turnConstruct2 = new ConstantTurn() |
| float | turningRadius = 1.0F |
Public Attributes inherited from MonoModifier | |
| Seeker | seeker |
Properties | |
| override int | Order [get] |
Properties inherited from MonoModifier | |
| abstract int | Order [get] |
| Modifiers will be executed from lower order to higher order. | |
Properties inherited from IPathModifier | |
| int | Order [get] |
Private Member Functions | |
| void | EvaluatePaths (List< Turn > turnList, List< Vector3 > output) |
|
virtual |
Main Post-Processing function.
Implements MonoModifier.
|
private |
| ConstantTurn turnConstruct2 = new ConstantTurn() |
| float turningRadius = 1.0F |
|
get |