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A* Pathfinding Project
3.8.2
The A* Pathfinding Project for Unity 3D
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Public Attributes | |
| Vector2[] | bestPos = new Vector2[KeepCount] |
| float[] | bestScores = new float[KeepCount+1] |
| float[] | bestSizes = new float[KeepCount] |
| const int | KeepCount = 3 |
| Vector2[] | samplePos = new Vector2[50] |
| float[] | sampleSize = new float[50] |
| Agent.VO[] | vos = new Agent.VO[20] |
| Vector2 [] bestPos = new Vector2[KeepCount] |
| float [] bestScores = new float[KeepCount+1] |
| float [] bestSizes = new float[KeepCount] |
| const int KeepCount = 3 |
| Vector2 [] samplePos = new Vector2[50] |
| float [] sampleSize = new float[50] |