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    A* Pathfinding Project
    3.8
    
   The A* Pathfinding Project for Unity 3D 
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Public Member Functions | |
| ProceduralTile (ProceduralWorld world, int x, int z) | |
| void | Destroy () | 
| void | ForceFinish () | 
| IEnumerator | Generate () | 
Properties | |
| bool | destroyed [get, set] | 
Private Member Functions | |
| IEnumerator | InternalGenerate () | 
| Vector3 | RandomInside () | 
| Vector3 | RandomInside (float px, float pz) | 
| Quaternion | RandomYRot () | 
Private Attributes | |
| IEnumerator | ie | 
| System.Random | rnd | 
| Transform | root | 
| bool | staticBatching | 
| ProceduralWorld | world | 
| int | x | 
| int | z | 
| ProceduralTile | ( | ProceduralWorld | world, | 
| int | x, | ||
| int | z | ||
| ) | 
| void Destroy | ( | ) | 
| void ForceFinish | ( | ) | 
| IEnumerator Generate | ( | ) | 
      
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