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    A* Pathfinding Project
    4.0.11
    
   The A* Pathfinding Project for Unity 3D 
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Base class for all components in the package. More...
Base class for all components in the package.
Protected Member Functions | |
| virtual void | Awake () | 
| virtual int | OnUpgradeSerializedData (int version) | 
| Handle serialization backwards compatibility.   | |
Private Member Functions | |
| void  ISerializationCallbackReceiver.  | OnAfterDeserialize () | 
| Handle serialization backwards compatibility.   | |
| void  ISerializationCallbackReceiver.  | OnBeforeSerialize () | 
| Handle serialization backwards compatibility.   | |
| void | Reset () | 
| Handle serialization backwards compatibility.   | |
Private Attributes | |
| int | version = 0 | 
| Version of the serialized data.   | |
      
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  protectedvirtual | 
Reimplemented in AstarPath, GraphUpdateScene, NavmeshCut, Seeker, AILerp, NavmeshAdd, GraphModifier, RVOSimulator, AIBase, LegacyAIPath, MonoModifier, DynamicGridObstacle, LegacyRichAI, and TurnBasedAI.
      
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  private | 
Handle serialization backwards compatibility.
      
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  private | 
Handle serialization backwards compatibility.
      
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  protectedvirtual | 
      
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  private | 
Handle serialization backwards compatibility.
      
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  private | 
Version of the serialized data.
Used for script upgrades.