Class RelevantGraphSurface Extends VersionedMonoBehaviour
    Public
    
    Pruning of recast navmesh regions.
A RelevantGraphSurface component placed in the scene specifies that the navmesh region it is inside should be included in the navmesh.
Public Methods
        
                OnDrawGizmos
        
                ()
    
                    
                    
                        Public
                    
                
        
                OnDrawGizmosSelected
        
                ()
    
                    
                    
                        Public
                    
                
        
                UpdatePosition
        
                ()
    
                    
                    
                        Public
                    
                Public Static Methods
        
                FindAllGraphSurfaces
        
                ()
    
                    
                    
                        Public
                            Static
                    
                
        
                UpdateAllPositions
        
                ()
    
                    
                    Updates the positions of all relevant graph surface components.
                        Public
                            Static
                    
                Public Variables
        
                Next
        
    
                    
                    
                        Public
                    
                
        
                Position
        
    
                    
                    
                        Public
                    
                
        
                Prev
        
    
                    
                    
                        Public
                    
                
        
                maxRange
        
    
                    
                    
                        Public
                    
                Public Static Variables
        
                Root
        
    
                    
                    
                        Public
                            Static
                    
                Private/Protected Members
        
                Awake
        
                ()
    
                    
                    
                        Protected
                    
                
        
                OnDisable
        
                ()
    
                    
                    
                        Private
                    
                
        
                OnEnable
        
                ()
    
                    
                    
                        Private
                    
                
        
                OnUpgradeSerializedData
        
                (version, unityThread)
    
                    
                    Handle serialization backwards compatibility.
                        Protected
                    
                
        
                Reset
        
                ()
    
                    
                    Handle serialization backwards compatibility.
                        Protected
                    
                
        
                next
        
    
                    
                    
                        Private
                    
                
        
                position
        
    
                    
                    
                        Private
                    
                
        
                prev
        
    
                    
                    
                        Private
                    
                
        
                root
        
    
                    
                    
                        Private
                            Static