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    A* Pathfinding Project
    4.2.1
    
   The A* Pathfinding Project for Unity 3D 
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Public Member Functions | |
| RichSpecial | Initialize (NodeLink2 nodeLink, GraphNode first) | 
| Works like a constructor, but can be used even for pooled objects.  More... | |
| override void | OnEnterPool () | 
Public Attributes | |
| Transform | first | 
| NodeLink2 | nodeLink | 
| bool | reverse | 
| Transform | second | 
| RichSpecial Initialize | ( | NodeLink2 | nodeLink, | 
| GraphNode | first | ||
| ) | 
Works like a constructor, but can be used even for pooled objects.
Returns this for easy chaining
      
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  virtual | 
Implements RichPathPart.
| Transform first | 
| NodeLink2 nodeLink | 
| bool reverse | 
| Transform second |