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    A* Pathfinding Project
    4.2.3
    
   The A* Pathfinding Project for Unity 3D 
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Base class for all components in the package. More...
Base class for all components in the package.
Protected Member Functions | |
| virtual void | Awake () | 
| virtual int | OnUpgradeSerializedData (int version, bool unityThread) | 
| Handle serialization backwards compatibility.  More... | |
| virtual void | Reset () | 
| Handle serialization backwards compatibility.  More... | |
Private Member Functions | |
| void ISerializationCallbackReceiver. | OnAfterDeserialize () | 
| Handle serialization backwards compatibility.  More... | |
| void ISerializationCallbackReceiver. | OnBeforeSerialize () | 
| Handle serialization backwards compatibility.  More... | |
| void IVersionedMonoBehaviourInternal. | UpgradeFromUnityThread () | 
Private Attributes | |
| int | version = 0 | 
| Version of the serialized data.  More... | |
Additional Inherited Members | 
      
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  protectedvirtual | 
Reimplemented in AstarPath, GraphUpdateScene, AILerp, NavmeshCut, Seeker, RVOSimulator, GraphModifier, NavmeshAdd, DynamicGridObstacle, LegacyAIPath, MecanimBridge, MineBotAnimation, LegacyRichAI, Patrol, and TurnBasedAI.
      
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  private | 
Handle serialization backwards compatibility.
      
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  private | 
Handle serialization backwards compatibility.
      
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  protectedvirtual | 
      
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  protectedvirtual | 
Handle serialization backwards compatibility.
Reimplemented in AIBase, and GraphModifier.
      
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  private | 
Implements IVersionedMonoBehaviourInternal.
      
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  private | 
Version of the serialized data.
Used for script upgrades.