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| override void  | Inspector () | 
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| void  | Clamp (string name, float min, float max=float.PositiveInfinity) | 
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| void  | ClampInt (string name, int min, int max=int.MaxValue) | 
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| SerializedProperty  | FindProperty (string name) | 
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| void  | FloatField (string propertyPath, string label=null, string tooltip=null, float min=float.NegativeInfinity, float max=float.PositiveInfinity) | 
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| void  | IntSlider (string propertyPath, int left, int right) | 
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| void  | Mask (string propertyPath, string[] options, string label=null) | 
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| virtual void  | OnEnable () | 
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| void  | Popup (string propertyPath, GUIContent[] options, string label=null) | 
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| bool  | PropertyField (string propertyPath, string label=null, string tooltip=null) | 
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| bool  | PropertyField (SerializedProperty prop, string label=null, string tooltip=null) | 
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| void  | Section (string label) | 
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| GUIContent []  | exactnessLabels = new [] { new GUIContent("Node Center (Snap To Node)"), new GUIContent("Original"), new GUIContent("Interpolate (deprecated)"), new GUIContent("Closest On Node Surface"), new GUIContent("Node Connection") } | 
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| string []  | graphLabels = new string[32] | 
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◆ Inspector()
  
  
      
        
          | override void Inspector  | 
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◆ exactnessLabels
  
  
      
        
          | GUIContent [] exactnessLabels = new [] { new GUIContent("Node Center (Snap To Node)"), new GUIContent("Original"), new GUIContent("Interpolate (deprecated)"), new GUIContent("Closest On Node Surface"), new GUIContent("Node Connection") } | 
         
       
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◆ graphLabels
  
  
      
        
          | string [] graphLabels = new string[32] | 
         
       
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◆ scripts
◆ tagPenaltiesOpen
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Editor/SeekerEditor.cs