Struct JobBuildTileMeshFromVertices Extends IJob
    Public
    
    Builds tiles from raw mesh vertices and indices.
This job takes the following steps:
Transform all vertices using the meshToGraph matrix.
Remove duplicate vertices
If recalculateNormals is enabled: ensure all triangles are laid out in the clockwise direction.
Inner Types
Public Methods
        
                Execute
        
                ()
    
                    
                    
                        Public
                    
                Public Static Methods
        
                Schedule
        
                (vertices, indices, meshToGraph, recalculateNormals)
    
                    
                    
                        Public
                            Static
                    
                Public Variables
        
                indices
        
    
                    
                    
                        Public
                    
                
        
                meshToGraph
        
    
                    
                    
                        Public
                    
                
        
                outputBuffers
        
    
                    
                    
                        Public
                    
                
        
                recalculateNormals
        
    
                    
                    
                        Public
                    
                
        
                vertices
        
    
                    
                    
                        Public