Class CollectionSettings
    Public
    
    Settings for which meshes/colliders and other objects to include in the graph.
Public Variables
        
                collectionMode
        
    
                    
                    Determines how the initial filtering of objects is done.
                        Public
                    
                
        
                colliderRasterizeDetail
        
    
                    
                    Controls detail on rasterization of sphere and capsule colliders.
                        Public
                    
                
        
                layerMask
        
    
                    
                    Objects in all of these layers will be rasterized.
                        Public
                    
                
        
                onCollectMeshes
        
    
                    
                    Callback for collecting custom scene meshes.
                        Public
                    
                
        
                rasterizeColliders
        
    
                    
                    Use colliders to calculate the navmesh.
                        Public
                    
                
        
                rasterizeMeshes
        
    
                    
                    Use scene meshes to calculate the navmesh.
                        Public
                    
                
        
                rasterizeTerrain
        
    
                    
                    Use terrains to calculate the navmesh.
                        Public
                    
                
        
                rasterizeTrees
        
    
                    
                    Rasterize tree colliders on terrains.
                        Public
                    
                
        
                tagMask
        
    
                    
                    Objects tagged with any of these tags will be rasterized.
                        Public
                    
                
        
                terrainHeightmapDownsamplingFactor
        
    
                    
                    Controls how much to downsample the terrain's heightmap before generating the input mesh used for rasterization.
                        Public
                    
                Public Enums
        
                FilterMode
        
    
                    
                    Determines how the initial filtering of objects is done.
                        Public