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A* Pathfinding Project
4.1.10
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
| virtual bool | Aim (RTSUnit target) |
| virtual void | Attack (RTSUnit target) |
| bool | InRangeOf (Vector3 point) |
Public Attributes | |
| float | attackDuration |
| bool | canMoveWhileAttacking = false |
| float | cooldown |
| float | range |
| bool | ranged |
Properties | |
| bool | isAttacking [get] |
Private Attributes | |
| float | lastAttackTime = float.NegativeInfinity |
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virtual |
Reimplemented in RTSWeaponSimpleRanged.
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virtual |
Reimplemented in RTSWeaponSimpleRanged.
| bool InRangeOf | ( | Vector3 | point | ) |
| float attackDuration |
| bool canMoveWhileAttacking = false |
| float cooldown |
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private |
| float range |
| bool ranged |
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get |