Class TextureData
    Public
    
    Used for using a texture as a source for a grid graph.
A* Pro Feature:
This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited.
The Pro version can be bought here
Public Methods
        
                Apply
        
                (node, x, z)
    
                
                Applies the texture to the node.
                    Public
                
            
        
                Initialize
        
                ()
    
                
                Reads texture data.
                    Public
                
            Public Variables
        
                channels
        
    
                
                
                    Public
                
            
        
                enabled
        
    
                
                
                    Public
                
            
        
                factors
        
    
                
                
                    Public
                
            
        
                source
        
    
                
                
                    Public
                
            Public Enums
        
                ChannelUse
        
    
                
                
                    Public
                
            Private/Protected Members
        
                ApplyChannel
        
                (node, x, z, value, channelUse, factor)
    
                
                Applies a value to the node using the specified ChannelUse.
                    Private
                
            
        
                data
        
    
                
                
                    Private