| 
    A* Pathfinding Project
    4.1.24
    
   The A* Pathfinding Project for Unity 3D 
   | 
 
Base class for the NavmeshCut and NavmeshAdd components. More...
Base class for the NavmeshCut and NavmeshAdd components.
Public Member Functions | |
| abstract void | ForceUpdate () | 
| abstract bool | RequiresUpdate () | 
Static Public Member Functions | |
| static void | AddEnableCallback (System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable) | 
| static void | RemoveEnableCallback (System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable) | 
Protected Member Functions | |
| virtual void | OnDisable () | 
| virtual void | OnEnable () | 
  Protected Member Functions inherited from VersionedMonoBehaviour | |
| virtual void | Awake () | 
| virtual int | OnUpgradeSerializedData (int version, bool unityThread) | 
| Handle serialization backwards compatibility.  More... | |
| virtual void | Reset () | 
| Handle serialization backwards compatibility.  More... | |
Package Functions | |
| abstract Rect | GetBounds (Pathfinding.Util.GraphTransform transform) | 
| abstract void | NotifyUpdated () | 
Properties | |
| static List< NavmeshClipper > | allEnabled [get] | 
| All navmesh clipper components in the scene.  More... | |
Private Attributes | |
| int | listIndex = -1 | 
Static Private Attributes | |
| static readonly List< NavmeshClipper > | all = new List<NavmeshClipper>() | 
| static System.Action< NavmeshClipper > | OnDisableCallback | 
| Called every time a NavmeshCut/NavmeshAdd component is disabled.  More... | |
| static System.Action< NavmeshClipper > | OnEnableCallback | 
| Called every time a NavmeshCut/NavmeshAdd component is enabled.  More... | |
      
  | 
  static | 
      
  | 
  pure virtual | 
Implemented in NavmeshCut, and NavmeshAdd.
      
  | 
  packagepure virtual | 
Implemented in NavmeshCut, and NavmeshAdd.
      
  | 
  packagepure virtual | 
Implemented in NavmeshCut, and NavmeshAdd.
      
  | 
  protectedvirtual | 
      
  | 
  protectedvirtual | 
Reimplemented in NavmeshCut.
      
  | 
  static | 
      
  | 
  pure virtual | 
Implemented in NavmeshCut, and NavmeshAdd.
      
  | 
  staticprivate | 
      
  | 
  private | 
      
  | 
  staticprivate | 
Called every time a NavmeshCut/NavmeshAdd component is disabled.
      
  | 
  staticprivate | 
Called every time a NavmeshCut/NavmeshAdd component is enabled.
      
  | 
  staticget | 
All navmesh clipper components in the scene.
Not ordered in any particular way.