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A* Pathfinding Project
4.1.7
The A* Pathfinding Project for Unity 3D
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Graph which supports the Linecast method. More...
Graph which supports the Linecast method.
Public Member Functions | |
| bool | Linecast (Vector3 start, Vector3 end) |
| bool | Linecast (Vector3 start, Vector3 end, GraphNode hint) |
| bool | Linecast (Vector3 start, Vector3 end, GraphNode hint, out GraphHitInfo hit) |
| bool | Linecast (Vector3 start, Vector3 end, GraphNode hint, out GraphHitInfo hit, List< GraphNode > trace) |
| bool Linecast | ( | Vector3 | start, |
| Vector3 | end | ||
| ) |
Implemented in GridGraph, and NavmeshBase.
| bool Linecast | ( | Vector3 | start, |
| Vector3 | end, | ||
| GraphNode | hint | ||
| ) |
Implemented in GridGraph, and NavmeshBase.
| bool Linecast | ( | Vector3 | start, |
| Vector3 | end, | ||
| GraphNode | hint, | ||
| out GraphHitInfo | hit | ||
| ) |
Implemented in GridGraph, and NavmeshBase.
| bool Linecast | ( | Vector3 | start, |
| Vector3 | end, | ||
| GraphNode | hint, | ||
| out GraphHitInfo | hit, | ||
| List< GraphNode > | trace | ||
| ) |
Implemented in GridGraph, and NavmeshBase.