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    A* Pathfinding Project
    4.3.2
    
   The A* Pathfinding Project for Unity 3D 
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Classes | |
| class | ArrayPool | 
| Lightweight Array Pool.  More... | |
| class | BatchedEvents | 
| class | Checksum | 
| Calculates checksums of byte arrays.  More... | |
| class | DependencyCheck | 
| class | Draw | 
| Helper methods for drawing gizmos and debug lines.  More... | |
| class | EditorGUILayoutHelper | 
| Some editor gui helper methods.  More... | |
| class | GraphGizmoHelper | 
| class | GraphTransform | 
| Defines a transformation from graph space to world space.  More... | |
| class | GridLookup | 
| Holds a lookup datastructure to quickly find objects inside rectangles.  More... | |
| struct | Guid | 
| Simple implementation of a GUID.  More... | |
| interface | IAstarPooledObject | 
| interface | IEntityIndex | 
| Used by Pathfinding.Util.BatchedEvents.  More... | |
| interface | IMovementPlane | 
| Transforms to and from world space to a 2D movement plane.  More... | |
| interface | ITransform | 
| Generic 3D coordinate transformation.  More... | |
| class | ListExtensions | 
| Extension methods for List<T>  More... | |
| class | ListPool | 
| Lightweight List Pool.  More... | |
| class | Memory | 
| Various utilities for handling arrays and memory.  More... | |
| class | MovementUtilities | 
| class | ObjectPool | 
| Lightweight object Pool for IAstarPooledObject.  More... | |
| class | ObjectPoolSimple | 
| Lightweight object Pool.  More... | |
| class | ParallelWorkQueue | 
| Helper for parallelizing tasks.  More... | |
| class | PathInterpolator | 
| Interpolates along a sequence of points.  More... | |
| class | PreserveAttribute | 
| Prevents code stripping.  More... | |
| class | RetainedGizmos | 
| Helper for drawing Gizmos in a performant way.  More... | |
| class | StackPool | 
| Lightweight Stack Pool.  More... | |
| class | TileHandler | 
| Utility class for updating tiles of navmesh/recast graphs.  More... | |