Class TurnBasedManager Extends MonoBehaviour
    Public
    
    Helper script in the example scene 'Turn Based'.
Public Variables
        
                layerMask
        
    
                
                
                    Public
                
            
        
                movementSpeed
        
    
                
                
                    Public
                
            
        
                nodePrefab
        
    
                
                
                    Public
                
            
        
                state
        
    
                
                
                    Public
                
            Public Enums
        
                State
        
    
                
                
                    Public
                
            Private/Protected Members
        
                Awake
        
                ()
    
                
                
                    Private
                
            
        
                DestroyPossibleMoves
        
                ()
    
                
                
                    Private
                
            
        
                eventSystem
        
    
                
                
                    Private
                
            
        
                GeneratePossibleMoves
        
                (unit)
    
                
                
                    Private
                
            
        
                GetByRay< T >
        
                (ray)
    
                
                
                    Private
                
            
        
                HandleButtonUnderRay
        
                (ray)
    
                
                
                    Private
                
            
        
                MoveAlongPath
        
                (unit, path, speed)
    
                
                Interpolates the unit along the path.
                    Private
                        Static
                
            
        
                MoveToNode
        
                (unit, node)
    
                
                
                    Private
                
            
        
                possibleMoves
        
    
                
                
                    Private
                
            
        
                Select
        
                (unit)
    
                
                
                    Private
                
            
        
                selected
        
    
                
                
                    Private
                
            
        
                Update
        
                ()
    
                
                
                    Private