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A* Pathfinding Project
  • 4.3.60
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Namespace Sampled

Classes

HalfPlane
JobDestinationReached

Calculates if the agent has reached the end of its path and if its blocked from further progress towards it.

JobHardCollisions
JobHorizonAvoidancePhase1

Inspired by StarCraft 2's avoidance of locked units.

JobHorizonAvoidancePhase2

Inspired by StarCraft 2's avoidance of locked units.

JobRVO
JobRVOCalculateNeighbours
JobRVOCopy
JobRVOPreprocess
VO

Velocity Obstacle.

VO2

Public Typedefs

VelocityObstacle
VO VelocityObstacle