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A* Pathfinding Project
4.3.6
The A* Pathfinding Project for Unity 3D
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Namespaces | |
| namespace | Grid |
Classes | |
| class | DisableUninitializedReadCheckAttribute |
| Disable the check that prevents jobs from including uninitialized native arrays open for reading. More... | |
| class | IJobExtensions |
| Extension methods for IJob and related interfaces. More... | |
| interface | IJobParallelForBatched |
| struct | JobAND |
| result[i] &= data[i] More... | |
| struct | JobCopy |
| to[i] = from[i] More... | |
| struct | JobCopyHits |
| Copies hit points and normals. More... | |
| struct | JobCopyRectangle |
| Treats input as a rectangle and copies it into the output at the specified position. More... | |
| struct | JobCopyRectangleIntoLargerBuffer |
| Treats input as a rectangle and copies it into the output at the specified position. More... | |
| struct | JobDependencyAnalyzer |
| class | JobDependencyAnalyzerAssociated |
| class | JobDependencyTracker |
| Automatic dependency tracking for the Unity Job System. More... | |
| struct | JobMemSet |
| result[i] = value More... | |
| class | JobParallelForBatchedExtensions |
| struct | NativeArrayArena |
| class | NativeArrayExtensions |
| Helpers for scheduling simple NativeArray jobs. More... | |
| struct | NativeList |
| Very simple list based on NativeList. More... | |