Struct JobBuildTileMeshFromVertices Extends IJob
    Public
    
    Builds tiles from raw mesh vertices and indices.
This job takes the following steps:
Transform all vertices using the meshToGraph matrix.
Remove duplicate vertices
If recalculateNormals is enabled: ensure all triangles are laid out in the clockwise direction.
Inner Types
Public Methods
Public Static Methods
Public Variables
        
                indices
        
    
                    
                    
                        Public
                    
                
        
                meshToGraph
        
    
                    
                    
                        Public
                    
                
        
                outputBuffers
        
    
                    
                    
                        Public
                    
                
        
                recalculateNormals
        
    
                    
                    
                        Public
                    
                
        
                vertices
        
    
                    
                    
                        Public