Struct PerTerrainLayerModification
    Public
    
    Per terrain layer modification settings.
This can be used to make all surfaces with a specific terrain layer get a specific pathfinding tag for example. Or make all surfaces with a specific terrain layer unwalkable.
Public Variables
        
                layer
        
    
                    
                    Unity terrain layer that this modification applies to.
                        Public
                    
                
        
                mode
        
    
                    
                    Surface rasterization mode.
                        Public
                    
                
        
                surfaceID
        
    
                    
                    Voxel area for mesh.
                        Public
                    
                
        
                threshold
        
    
                    
                    Threshold for which alpha the terrain layer needs to have for this rule to be applied.
                        Public
                    
                Public Static Variables
        
                Default
        
    
                    
                    
                        Public
                            Static