Editor for GraphUpdateScene.
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override void | Inspector () |
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void | Clamp (string name, float min, float max=float.PositiveInfinity) |
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void | ClampInt (string name, int min, int max=int.MaxValue) |
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SerializedProperty | FindProperty (string name) |
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void | IntSlider (string propertyPath, int left, int right) |
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void | Mask (string propertyPath, string[] options, string label=null) |
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virtual void | OnEnable () |
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void | Popup (string propertyPath, GUIContent[] options, string label=null) |
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bool | PropertyField (string propertyPath, string label=null, string tooltip=null) |
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bool | PropertyField (SerializedProperty prop, string label=null, string tooltip=null) |
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static void | SphereCap (int controlID, Vector3 position, Quaternion rotation, float size) |
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void DrawPenaltyField |
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void DrawPhysicsField |
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void DrawWalkableField |
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override void Inspector |
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protectedvirtual |
static void SphereCap |
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int |
controlID, |
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Vector3 |
position, |
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Quaternion |
rotation, |
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float |
size |
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) |
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staticprivate |
Color PointColor = new Color(1, 0.36F, 0, 0.6F) |
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staticprivate |
const float pointGizmosRadius = 0.09F |
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private |
Color PointSelectedColor = new Color(1, 0.24F, 0, 1.0F) |
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staticprivate |
The documentation for this class was generated from the following file: