Here is a list of all class members with links to the classes they belong to:
- r -
- ra
: EuclideanEmbedding
 
- rad2Deg
: GroupController
, RVOAgentPlacer
 
- radi
: RadiusModifier
 
- radius
: RadiusModifier
, RVOController
, Agent
 
- Radius
: Agent
, IAgent
 
- radius
: Agent.VO
, LightweightRVO
 
- Rainbow()
: Agent
 
- random
: ProceduralWorld.ProceduralPrefab
, Guid
 
- RandomInside()
: ProceduralWorld.ProceduralTile
 
- RandomPath()
: RandomPath
 
- RandomPointOnSurface()
: GraphNode
, GridNodeBase
, TriangleMeshNode
 
- randomStep
: AlternativePath
 
- RandomYRot()
: ProceduralWorld.ProceduralTile
 
- range
: ProceduralWorld
 
- RasterizationMesh()
: RasterizationMesh
 
- RasterizeBoxCollider()
: RecastMeshGatherer
 
- RasterizeCapsuleCollider()
: RecastMeshGatherer
 
- RasterizeCollider()
: RecastMeshGatherer
 
- rasterizeColliders
: RecastGraph
 
- rasterizeMeshes
: RecastGraph
 
- rasterizeTerrain
: RecastGraph
 
- rasterizeTrees
: RecastGraph
 
- raycast
: PointGraph
 
- Raycast()
: GraphCollision
 
- RaycastErrorMargin
: GraphCollision
 
- raycastingForGroundPlacement
: LegacyRichAI
 
- raycastOffset
: RaycastModifier
 
- RaycastPosition()
: AIBase
, LegacyRichAI
 
- rayDirection
: GraphCollision
 
- RaySegmentIntersectXZ()
: VectorMath
 
- rc
: EuclideanEmbedding
 
- RC_AREA_BORDER
: Voxelize
 
- RC_BORDER_VERTEX
: Voxelize
 
- RC_CONTOUR_TESS_AREA_EDGES
: Voxelize
 
- RC_CONTOUR_TESS_TILE_EDGES
: Voxelize
 
- RC_CONTOUR_TESS_WALL_EDGES
: Voxelize
 
- re
: APIUpgrader
 
- reachedEndOfPath
: AILerp
, AIPath
, IAstarAI
, RichAI
 
- reader
: GraphSerializationContext
, TinyJsonDeserializer
 
- Rebalance()
: PointKDTree
 
- Rebuild()
: BinaryHeap
, PointKDTree
 
- RebuildFrom()
: BBTree
 
- RebuildFromInternal()
: BBTree
 
- RebuildMesh()
: NavmeshAdd
 
- RebuildNodeLookup()
: PointGraph
 
- RebuildOpenList()
: MultiTargetPath
 
- RecalcConvex()
: GraphUpdateScene
 
- RecalculateBounds()
: RecastMeshObj
, RasterizationMesh
 
- RecalculateCell()
: GridGraph
, LayerGridGraph
 
- RecalculateConnectionCosts()
: GraphNode
 
- RecalculateCosts()
: EuclideanEmbedding
 
- RecalculateDebugLimits()
: AstarPath
 
- RecalculateHTarget()
: MultiTargetPath
 
- recalculateNodes
: LayerGridGraphUpdate
 
- RecalculateNormals
: NavmeshBase
, NavMeshGraph
, RecastGraph
 
- recalculateNormals
: NavMeshGraph
 
- RecalculatePath()
: RVOExampleAgent
 
- RecalculatePivots()
: EuclideanEmbedding
 
- RecastBBTreeBox()
: RecastBBTreeBox
 
- recastGraph
: AstarData
 
- RecastMeshGatherer()
: RecastMeshGatherer
 
- ReceiverTerminated()
: ThreadControlQueue
 
- rect
: BBTree.BBTreeBox
, RecastBBTreeBox
 
- rectangleSize
: NavmeshAdd
, NavmeshCut
 
- RectArea()
: RecastBBTree
 
- RectIntersectsCircle()
: BBTree
 
- RectIntersectsRect()
: RecastBBTree
 
- recursive
: PointGraph
 
- Recycle()
: PathPool< T >
 
- recycled
: Path
 
- reference
: NodeLink2
, NodeLink3
 
- referenceMesh
: AnimationLink
 
- Refresh()
: LocalSpaceGraph
, NavmeshUpdates.NavmeshUpdateSettings
 
- RefreshServerMessage()
: AstarUpdateChecker
 
- RefreshTransform()
: LocalSpaceRichAI
 
- reg
: VoxelContour
, CompactVoxelSpan
 
- Register()
: RecastMeshObj
 
- registered
: RecastMeshObj
 
- RegisterModifier()
: Seeker
 
- RegisterSafeUpdate()
: AstarPath
 
- RegisterTileType()
: TileHandler
 
- Release()
: ArrayPool< T >
, ListPool< T >
, ObjectPool< T >
, ObjectPoolSimple< T >
, PathProcessor.GraphUpdateLock
, StackPool< T >
, Path
 
- ReleaseClaimedPath()
: Seeker
 
- ReleaseContours()
: Voxelize
 
- releasedNotSilent
: Path
 
- ReleaseSilent()
: Path
 
- RelevantGraphSurfaceMode
: RecastGraph
 
- relevantGraphSurfaceMode
: RecastGraph
, Voxelize
 
- reloadedInBatch
: TileHandler
 
- ReloadInBounds()
: TileHandler
 
- ReloadTile()
: TileHandler
 
- RelocateNodes()
: NavGraph
, GridGraph
, NavmeshBase
, PointGraph
 
- remainingDistance
: AILerp
, AIPath
, IAstarAI
, RichAI
, PathInterpolator
 
- Remove()
: BinaryHeap
, GridLookup< T >
, RecastBBTree
 
- RemoveAgent()
: Simulator
 
- RemoveBox()
: RecastBBTree
 
- RemoveClipper()
: NavmeshUpdates.NavmeshUpdateSettings
 
- RemoveConnection()
: PointNode
, GraphNode
, MeshNode
, GridNodeBase
 
- RemoveConnections()
: NodeLink2
, NodeLink3
 
- RemoveConnectionsFromTile()
: NavmeshBase
 
- RemoveConnectionsFromTo()
: NavmeshBase
 
- RemoveDegenerateSegments()
: Voxelize
 
- removedStack
: VoxelArea
 
- removedStackCount
: VoxelArea
 
- RemoveDuplicateVertices()
: Utility
 
- RemoveEnableCallback()
: NavmeshClipper
 
- RemoveFromLinkedList()
: GraphModifier
 
- RemoveGraph()
: AstarData
, AstarPathEditor
 
- RemoveGridGraphFromStatic()
: GridGraph
, LayerGridGraph
 
- RemoveObject()
: ObjectPlacer
 
- RemoveObstacle()
: Simulator
 
- RemoveObstacles()
: RVONavmesh
 
- RemoveUnusedMeshes()
: RetainedGizmos
 
- renderingOffset
: LightweightRVO
 
- rends
: RVOExampleAgent
 
- RepaintSceneView()
: AstarPathEditor
 
- repathRate
: AIBase
, AILerp
, RVOExampleAgent
, RVOAgentPlacer
 
- Repeat()
: AstarMath
 
- repeatedlySearchPaths
: RichAI
 
- replacement
: APIUpgrader.UpgradeItem
 
- ReplaceTile()
: NavmeshBase
 
- requiresFloodFill
: GraphUpdateObject
 
- RequiresUpdate()
: NavmeshAdd
, NavmeshCut
, NavmeshClipper
 
- Reset()
: GraphModifier
, Path
, IPathInternals
, VoxelArea
, VersionedMonoBehaviour
, ABPath
, ConstantPath
, FloodPath
, FloodPathTracer
, RandomPath
, XPath
, AstarProfiler
, MultiTargetPath
, Path
, UnityReferenceHelper
 
- ResetAllGridConnections()
: LevelGridNode
 
- ResetConnectionsInternal()
: GridNode
 
- ResetFlags()
: MultiTargetPath
 
- ResetLinkedVoxelSpans()
: VoxelArea
 
- resetPenaltyOnPhysics
: GraphUpdateObject
, GraphUpdateScene
 
- resultMovementPlane
: Agent
 
- ReturnPath()
: Path
, RandomPath
, IPathInternals
, MultiTargetPath
, Path
 
- ReturnPaths()
: PathReturnQueue
 
- returnQueue
: PathProcessor
 
- reverse
: RichSpecial
 
- reverseAnim
: AnimationLink
 
- ReversesFaceOrientations()
: VectorMath
 
- ReversesFaceOrientationsXZ()
: VectorMath
 
- RevertFromBackup()
: GraphUpdateObject
 
- RichFunnel()
: RichFunnel
 
- RichPath()
: RichPath
 
- richPath
: RichAI
 
- right
: GraphUpdateShape
, RichFunnel
, BBTree.BBTreeBox
, Funnel.FunnelPortals
 
- rightCircleCenter
: AdvancedSmooth.MaxTurn
 
- RightOrColinear()
: Funnel
, VectorMath
 
- RightOrColinearXZ()
: VectorMath
 
- RightXZ()
: VectorMath
 
- rigid
: AIBase
 
- rigid2D
: AIBase
 
- ringSize
: RVOAgentPlacer
 
- rnd
: AlternativePath
, RandomPath
, ProceduralWorld.ProceduralTile
 
- root
: RecastBBTree
, GraphModifier
, GridLookup< T >.Item
, ProceduralWorld.ProceduralTile
, PointGraph
 
- Root
: RelevantGraphSurface
 
- root
: RelevantGraphSurface
 
- rootLookup
: GridLookup< T >
 
- Rotate()
: IntRect
, Int2
 
- RotatePointAround()
: MecanimBridge
 
- RotateTowards()
: MecanimBridge
, LegacyAIPath
, LegacyRichAI
 
- rotation
: IAstarAI
, SimpleMovementPlane
, NavMeshGraph
, GridGraph
, AILerp
, RecastGraph
, GraphTransform
, AIBase
 
- rotationDamping
: AstarSmoothFollow2
 
- rotationIn2D
: AILerp
, AIBase
 
- Rotations
: Int2
, IntRect
, TileHandler.TileType
 
- rotationSpeed
: AILerp
, RichAI
, BaseAIEditor
, AIPath
, RVOController
, LegacyRVOController
 
- RoundToInt()
: AstarMath
 
- RoundUpToNextMultipleMod1()
: BinaryHeap
 
- RoundVector3()
: GridGraphEditor
 
- rows
: RecastMeshGatherer.CapsuleCache
 
- Run()
: ParallelWorkQueue< T >
, Simulator.Worker
, Profile
 
- runFlag
: Simulator.Worker
 
- RunModifiers()
: Seeker
 
- RunTask()
: ParallelWorkQueue< T >
 
- rval
: EuclideanEmbedding
 
- rverts
: VoxelContour
 
- rvo
: ManualRVOAgent
 
- rvoAgent
: RVOController
 
- rvoController
: AIBase
 
- RVOExampleType
: LightweightRVO