Class TurnBasedManager Extends MonoBehaviour
    Public
    
    Helper script in the example scene 'Turn Based'.
Public Variables
        
                layerMask
        
    
                    
                    
                        Public
                    
                
        
                movementSpeed
        
    
                    
                    
                        Public
                    
                
        
                nodePrefab
        
    
                    
                    
                        Public
                    
                
        
                state
        
    
                    
                    
                        Public
                    
                Public Enums
        
                State
        
    
                    
                    
                        Public
                    
                Private/Protected Members
        
                Awake
        
                ()
    
                    
                    
                        Private
                    
                
        
                DestroyPossibleMoves
        
                ()
    
                    
                    
                        Private
                    
                
        
                GeneratePossibleMoves
        
                (unit)
    
                    
                    
                        Private
                    
                
        
                GetByRay< T >
        
                (ray)
    
                    
                    
                        Private
                    
                
        
                HandleButtonUnderRay
        
                (ray)
    
                    
                    
                        Private
                    
                
        
                MoveAlongPath
        
                (unit, path, speed)
    
                    
                    Interpolates the unit along the path.
                        Private
                            Static
                    
                
        
                MoveToNode
        
                (unit, node)
    
                    
                    
                        Private
                    
                
        
                Select
        
                (unit)
    
                    
                    
                        Private
                    
                
        
                Update
        
                ()
    
                    
                    
                        Private
                    
                
        
                eventSystem
        
    
                    
                    
                        Private
                    
                
        
                possibleMoves
        
    
                    
                    
                        Private
                    
                
        
                selected
        
    
                    
                    
                        Private