Lightning fast pathfinding for Unity3D. Whether you write a TD, RTS, FPS or RPG game, this package is for you. With heavily optimized algorithms and a large feature set but yet simple to use, you will be able to make those bots a bit smarter in no time.
Uses the ALINE package to render high quality anti-aliased gizmos for components and for visualizing the graphs in the scene view.
Navmesh cutting is used on Recast graphs (automatically generated navmeshes) to provide fast graph updates with high precision even in very large worlds.
Watch a video to see what it's all about!
Worth Every Penny
After I spent $10 here and $20 dollars there (probably spending more than this project cost) I finally broke down and shelled out the money for this pathfinding project. Well, if anything proves the adage 'You get what you pay for' this is it. If I had just gotten this earlier for my project it would've saved me a lot of time and money. [...] This is the navigation system I would've expected from Unity themselves.Black Triangles
This is awesome!
This does everything which i could expect from a pathfinding system. Most of the stuff is free but i got the pro version because of automatic Navmesh generation which is insanely quick to generate and the texture penalties. I was a little hesitant on price but i am unbelievably happy with this. Was able to start up my own test scene from scratch and have an object with goes to a selected target using this pathfinding system within 10 minutes. First 5 minutes was to understand how to use it and last 5 minutes was to integrate it in a script. I would love to give this a 10 but rating does let me do it :(Pristo
Folk Tale will be a sandbox fantasy city builder strategy game in which you lead a ragtag band of peasants in growing a small settlement into a thriving market town, while the dastardly Slavemaster Urzal and his minions plot your downfall. Sound the rallying call and head out into the wilds with parties of heroes and fight back the tide of evil in a game of endless possibilities. Folk Tale for PC, Mac and Linux is developed by indie collaboration studio Games Foundry.Check it out
Darkwood - a new perspective on survival horror. Scavenge and explore a rich, ever-changing free-roam world by day, then hunker down in your hideout and pray for the morning light.
The A* Pathfinding Project has been a great tool to use in our project, thanks to how easy it is to get it up and running (I had very little programming knowledge when I started work on Darkwood), the multitude of options and complexity under the hood. A ton of features were available out of the box and fit Darkwood perfectly, with very good settings to optimize the pathfinding for our needs to get that extra inch of performance or shave off a few bytes of memory. We easily extended it to cover the needs for the logic for our lighting system, so that the AI can account for areas that are lit. The support we received during development was also very fast and precise.
Take control of the seasons and use them to solve puzzles, defeat enemies, and discover the beautiful world of Valdi in this award-winning indie adventure.
Ary and the Secret of Seasons won the Best Unity Game award at gamescom 2017.