Lightning fast pathfinding for Unity3D. Whether you write a TD, RTS, FPS or RPG game, this package is for you. With heavily optimized algorithms and a large feature set but yet simple to use, you will be able to make those bots a bit smarter in no time.
Navmesh cutting is used on Recast graphs (automatically generated navmeshes) to provide fast graph updates with high precision even in very large worlds.
Watch a video to see what it's all about!
Super Amazing Brilliant Pathfinding Solution
I also have the second best other asset which is Apex Path and Apex Steer which do NOT even come close to the pure brilliance of A* Pathfinding Project. Put it this way. Procedurally generated terrains (RTS style game) Apex Path just falls over. Crash and burn style. But A* Pathfinding handles it out of the box with the Recast Graphs. Yes it takes 30 seconds to generate the graphs. Aha but wait. With A* Pathfinding Project we can make our own modified version of the Graph Generators and optimize it to our scenarios. All I can say is that A* Pathfinding Project is way beyond amazing.ChillX
I was using the built in unity pathfinding and it does not offer the flexibility or efficiency that this product offers. So far it is exactly what I needed for my project. Thanks for the good work!AndrewBeers
Folk Tale will be a sandbox fantasy city builder strategy game in which you lead a ragtag band of peasants in growing a small settlement into a thriving market town, while the dastardly Slavemaster Urzal and his minions plot your downfall. Sound the rallying call and head out into the wilds with parties of heroes and fight back the tide of evil in a game of endless possibilities. Folk Tale for PC, Mac and Linux is developed by indie collaboration studio Games Foundry.Check it out
You must defend the Tavern controlling multiples heroes against hordes of enemies.
The A* Pathfinding Project power us to run in a mobile 10 to 20 units in realtime using a 4k nodes grid without any problem, even when doing constant weight updates and using nice modifiers like the Alternative Path modifier.
Divide is developed by Exploding Tuba Studios and is a character-driven, science fiction action/adventure game with a modern take on isometric adventures of the past. It has been released on PlayStation 4.Check it out