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A* Pathfinding Project
3.6.1
The A* Pathfinding Project for Unity 3D
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Public Types | |
| enum | GridPivot { Center, TopLeft, TopRight, BottomLeft, BottomRight } |
Public Member Functions | |
| void | DrawTextureData (GridGraph.TextureData data, GridGraph graph) |
| Draws settings for using a texture as source for a grid. | |
| override void | OnInspectorGUI (NavGraph target) |
| Override to implement graph inspectors. | |
| override void | OnSceneGUI (NavGraph target) |
| Override to implement scene GUI drawing for the graph. | |
| UnityEngine.Object | ResourcesField (string label, UnityEngine.Object obj, System.Type type) |
| Displays an object field for objects which must be in the 'Resources' folder. | |
| void | SaveReferenceTexture (GridGraph graph) |
| void | SnapSizeToNodes (int newWidth, int newDepth, GridGraph graph) |
Public Member Functions inherited from GraphEditor | |
| bool | AutoScan () |
| Called by editor scripts to rescan the graphs e.g when the user moved a graph. | |
| void | DrawCollisionEditor (GraphCollision collision) |
| Draws the inspector for a GraphCollision class . | |
| bool | FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40) |
| Draws a small help box with a 'Fix' button to the right. | |
| void | HelpBox (string label) |
| Draws a small help box. | |
| Object | ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects) |
| Object | ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects) |
| void | OnBaseInspectorGUI (NavGraph target) |
| Draws common graph settings. | |
| virtual void | OnDestroy () |
| virtual void | OnDisable () |
| virtual void | OnDrawGizmos () |
| Override to implement scene Gizmos drawing for the graph editor. | |
| virtual void | OnEnable () |
| void | Separator () |
| Draws a thin separator line. | |
| bool | ToggleGroup (string label, bool value) |
| Draws a toggle with a bold label to the right. | |
| bool | ToggleGroup (GUIContent label, bool value) |
| Draws a toggle with a bold label to the right. | |
Static Public Member Functions | |
| static GridPivot | PivotPointSelector (GridPivot pivot) |
| static Vector3 | RoundVector3 (Vector3 v) |
| Rounds a vector's components to whole numbers if very close to them. | |
Static Public Member Functions inherited from GraphEditor | |
| static void | DrawWireCube (Vector3 center, Vector3 size) |
| Draws a wire cube using handles. | |
Public Attributes | |
| bool | isMouseDown = false |
| bool | locked = true |
| GridPivot | pivot |
| bool | showExtra = false |
| bool | textureVisible = true |
| Should textures be allowed to be used. | |
Public Attributes inherited from GraphEditor | |
| AstarPathEditor | editor |
Public Attributes inherited from GraphEditorBase | |
| NavGraph | target |
| NavGraph this editor is exposing. | |
Static Public Attributes | |
| static readonly string[] | ChannelUseNames = new string[4] {"None","Penalty","Height","Walkability and Penalty"} |
Private Attributes | |
| float | newNodeSize |
| Vector3 | savedCenter |
| Matrix4x4 | savedMatrix |
| enum GridPivot |
| void DrawTextureData | ( | GridGraph.TextureData | data, |
| GridGraph | graph | ||
| ) |
Draws settings for using a texture as source for a grid.
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virtual |
Override to implement graph inspectors.
Reimplemented from GraphEditor.
Reimplemented in LayerGridGraphEditor.
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virtual |
Override to implement scene GUI drawing for the graph.
Reimplemented from GraphEditor.
| UnityEngine.Object ResourcesField | ( | string | label, |
| UnityEngine.Object | obj, | ||
| System.Type | type | ||
| ) |
Displays an object field for objects which must be in the 'Resources' folder.
If the selected object is not in the resources folder, a warning message with a Fix button will be shown
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static |
Rounds a vector's components to whole numbers if very close to them.
| void SaveReferenceTexture | ( | GridGraph | graph | ) |
| void SnapSizeToNodes | ( | int | newWidth, |
| int | newDepth, | ||
| GridGraph | graph | ||
| ) |
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static |
| bool isMouseDown = false |
| bool locked = true |
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private |
| GridPivot pivot |
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private |
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private |
| bool showExtra = false |
| bool textureVisible = true |
Should textures be allowed to be used.
This can be set to false by inheriting graphs not implemeting that feature