A* Pathfinding Project  3.6.1
The A* Pathfinding Project for Unity 3D
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
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oNPathfinding
oCAIFollowExample AI
oCAIPathAI for following paths
oCAstarDebuggerDebugger for the A* Pathfinding Project
oCAstarEnumFlagDrawer
oCAstarPathCore Component for the A* Pathfinding System
oCAstarPathEditor
oCAstarSmoothFollow2Smooth Camera Following
oCBezierMover
oCContourPoint
oCCustomGraphEditorAdded to editors of custom graph types
oCDoorController
oCDynamicGridObstacleAttach this script to any obstacle with a collider to enable dynamic updates of the graphs around it
oCGraphUpdateSceneEditorEditor for GraphUpdateScene
oCGroupControllerRVO Example Scene Unit Controller
oCLightweightRVOLightweight RVO Circle Example
oCLocalSpaceGraphHelper for LocalSpaceRichAI
oCLocalSpaceRichAIRichAI for local space (pathfinding on moving graphs)
oCNavmeshControllerCharacterController helper for use on navmeshes
oCNavMeshRenderer
oCNRVOAgent
oCNRVOController
oCNRVOCoreSimulator
oCObjectPlacerSmall sample script for placing obstacles
oCPathTypesDemoDemos different path types
oCProceduralGridMover
oCProceduralWorld
oCRadiusModifierRadius path modifier for offsetting paths
oCRaycastModifierEditor
oCRecastMeshObjEditor
oCRecastTileUpdateUpdates the tile(s) it is in at start, needs RecastTileUpdateHandler
oCRecastTileUpdateHandlerHelper for easier fast updates to recast graphs
oCRVOAgentPlacerPlaces ROV agents in circles
oCRVOExampleAgent
oCRVONavmeshEditor
oCRVOSimulatorEditor
oCRVOSquareObstacleEditor
oCSeekerHandles path calls for a single unit
oCSeekerEditor
oCSimpleGraph
oCSmoothModifierEditor
\CUndoTestEditor