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A* Pathfinding Project
3.6.1
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
| RichPath () | |
| RichPathPart | GetCurrentPart () |
| void | Initialize (Seeker s, Path p, bool mergePartEndpoints, RichFunnel.FunnelSimplification simplificationMode) |
| Use this for initialization. | |
| void | NextPart () |
| bool | PartsLeft () |
Public Attributes | |
| Seeker | seeker |
Private Attributes | |
| int | currentPart = 0 |
| List< RichPathPart > | parts = new List<RichPathPart>() |
| RichPath | ( | ) |
| RichPathPart GetCurrentPart | ( | ) |
| void Initialize | ( | Seeker | s, |
| Path | p, | ||
| bool | mergePartEndpoints, | ||
| RichFunnel.FunnelSimplification | simplificationMode | ||
| ) |
Use this for initialization.
| s | May be null if you do not use a Seeker |
| void NextPart | ( | ) |
| bool PartsLeft | ( | ) |
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private |
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private |
| Seeker seeker |