Calculates checksums of byte arrays.
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Calculates checksums of byte arrays.
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| static uint | GetChecksum (byte[] Value) |
| | Calculate checksum for the byte array.
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| static uint | GetChecksum (byte[] Value, uint CRCVal) |
| | Calculate checksum for the byte array starting from a previous values.
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| static uint GetChecksum |
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byte[] |
Value | ) |
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static |
Calculate checksum for the byte array.
| static uint GetChecksum |
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byte[] |
Value, |
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uint |
CRCVal |
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) |
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static |
Calculate checksum for the byte array starting from a previous values.
Useful if data is split up between several byte arrays
| readonly UInt32 [] CRCTable |
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staticprivate |
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Utilities/AstarChecksum.cs