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    A* Pathfinding Project
    4.1.0
    
   The A* Pathfinding Project for Unity 3D 
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Restrict suitable nodes by if they have been searched by a FloodPath. More...
Restrict suitable nodes by if they have been searched by a FloodPath.
Suitable nodes are in addition to the basic contraints, only the nodes which return true on a FloodPath.HasPathTo (node) call.
Public Member Functions | |
| FloodPathConstraint (FloodPath path) | |
| override bool | Suitable (GraphNode node) | 
| Returns whether or not the node conforms to this NNConstraint's rules.   | |
  Public Member Functions inherited from NNConstraint | |
| NNConstraint () | |
| Default constructor.   | |
| virtual bool | SuitableGraph (int graphIndex, NavGraph graph) | 
| Returns whether or not the graph conforms to this NNConstraint's rules.   | |
Private Attributes | |
| readonly FloodPath | path | 
Additional Inherited Members | |
  Public Attributes inherited from NNConstraint | |
| int | area = -1 | 
| Area ID to constrain to.   | |
| bool | constrainArea | 
| Only treat nodes in the area area as suitable.   | |
| bool | constrainDistance = true | 
| Constrain distance to node.   | |
| bool | constrainTags = true | 
| Sets if tags should be constrained.   | |
| bool | constrainWalkability = true | 
| Constrain the search to only walkable or unwalkable nodes depending on walkable.   | |
| bool | distanceXZ | 
| if available, do an XZ check instead of checking on all axes.   | |
| int | graphMask = -1 | 
| Graphs treated as valid to search on.   | |
| int | tags = -1 | 
| Nodes which have any of these tags set are suitable.   | |
| bool | walkable = true | 
| Only search for walkable or unwalkable nodes if constrainWalkability is enabled.   | |
  Properties inherited from NNConstraint | |
| static NNConstraint | Default [get] | 
| The default NNConstraint.   | |
| static NNConstraint | None [get] | 
| Returns a constraint which does not filter the results.   | |
| FloodPathConstraint | ( | FloodPath | path | ) | 
      
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  virtual | 
Returns whether or not the node conforms to this NNConstraint's rules.
Reimplemented from NNConstraint.
      
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  private |