Here is a list of all class members with links to the classes they belong to:
- n -
- name
: AnimationLink.LinkClip
, AstarDebugger.PathTypeDebug
, ObjImporter.meshStruct
, OptimizationHandler.DefineDefinition
, NavGraph
, Profile
 
- navmesh
: AstarData
 
- NavmeshClipper()
: NavmeshClipper
 
- NearestPoint()
: AstarMath
 
- NearestPointFactor()
: AstarMath
 
- NearestPointStrict()
: AstarMath
 
- NearestPointStrictXZ()
: AstarMath
 
- nearestSearchOnlyXZ
: NavmeshBase
 
- neighbourCosts
: GridGraph
 
- NeighbourCount
: Agent
, IAgent
 
- neighbourDists
: Agent
 
- NeighbourObstacles
: Agent
, IAgent
 
- neighbourOffsets
: GridGraph
 
- neighbours
: Agent
, GridGraph
 
- neighbourXOffsets
: GridGraph
 
- neighbourZOffsets
: GridGraph
 
- NewEmptyTile()
: NavmeshBase
 
- NewGuid()
: Guid
 
- next
: Path
, Agent
, ObstacleVertex
, LinkedLevelNode
, GridLookup< T >.Item
, GridLookup< T >.Root
, LinkedVoxelSpan
, VoxelSpan
, AdvancedSmooth.TurnConstructor
, RelevantGraphSurface
 
- Next
: RelevantGraphSurface
, Voxelize
 
- next
: GraphModifier
 
- nextCorners
: RichAI
 
- nextDesiredSpeed
: Agent
 
- nextFreePathID
: AstarPath
 
- nextLockID
: PathProcessor
 
- nextMaxSpeed
: Agent
 
- nextNodeIndex
: PathProcessor
 
- NextPart()
: RichAI
, RichPath
 
- nextRepath
: RVOExampleAgent
 
- NextSegment()
: PathInterpolator
 
- nextTargetPoint
: Agent
 
- NextWaypoint
: RichAI
 
- NNConstraint()
: NNConstraint
 
- nnConstraint
: GraphUpdateObject
, Path
 
- NNConstraintDistanceXZ
: NavmeshBase
 
- NNInfo()
: NNInfo
 
- NNInfoInternal()
: NNInfoInternal
 
- NoConnection
: LevelGridNode
 
- node
: BinaryHeap.Tuple
, Connection
, PathNode
, Astar3DButton
, NavmeshClipper
, GraphHitInfo
, NNInfoInternal
, NNInfo
 
- NodeBounds()
: BBTree
 
- NodeColor()
: GraphGizmoHelper
 
- NodeConnection
: AstarColor
 
- NodeContainsAnyExcept()
: BlockManager
 
- NodeContainsAnyOf()
: BlockManager
 
- nodeCount
: PointGraph
 
- NodeIndex
: GraphNode
 
- nodeIndex
: GraphNode
 
- nodeIndexPool
: PathProcessor
 
- NodeInGridIndex
: GridNodeBase
 
- nodeInGridIndex
: GridNodeBase
 
- NodeInGridIndexLayerOffset
: GridNodeBase
 
- NodeInGridIndexMask
: GridNodeBase
 
- NodeIntersectsCircle()
: BBTree
 
- nodeLink
: RichSpecial
 
- NodeLink3Node()
: NodeLink3Node
 
- nodeLookup
: BBTree
 
- nodeOffset
: BBTree.BBTreeBox
 
- nodePaths
: MultiTargetPath
 
- nodePrefab
: TurnBasedManager
 
- nodes
: GridGraph
, RVOQuadtree
, SerializeSettings
, PathHandler
, RVOQuadtree.QuadtreeQuery
, PointGraph
, NavmeshTile
, RichFunnel
, LayerGridGraph
 
- nodesEvaluatedRep
: RandomPath
 
- nodeSize
: GridGraph
 
- None
: NNConstraint
 
- noOptions
: EditorBase
 
- normal
: AdvancedSmooth.TurnConstructor
 
- Normal2D()
: Int3
 
- Normalize()
: VectorMath
 
- NormalizedPivotPoint()
: GridGraphEditor
 
- normals
: ObjImporter.meshStruct
 
- normalStyle
: AstarUpdateWindow
 
- NotConnected
: Voxelize
 
- NotifyUpdated()
: NavmeshClipper
, NavmeshAdd
, NavmeshCut
 
- NotInHeap
: BinaryHeap
 
- numberFormat
: TinyJsonDeserializer
 
- numberOfItems
: BinaryHeap
 
- numNodes
: PointKDTree
 
- NumParallelThreads
: AstarPath
 
- numReceivers
: ThreadControlQueue
 
- NumThreads
: PathProcessor
 
- numTriangles
: RasterizationMesh
 
- numVertices
: RasterizationMesh
 
- nverts
: VoxelContour