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A* Pathfinding Project
4.3.6
The A* Pathfinding Project for Unity 3D
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Classes | |
| struct | JobAND |
| result[i] &= data[i] More... | |
| struct | JobCopy< T > |
| to[i] = from[i] More... | |
| struct | JobCopyHits |
| Copies hit points and normals. More... | |
| struct | JobCopyRectangle< T > |
| Treats input as a rectangle and copies it into the output at the specified position. More... | |
| struct | JobCopyRectangleIntoLargerBuffer< T > |
| Treats input as a rectangle and copies it into the output at the specified position. More... | |
| struct | JobMemSet< T > |
| result[i] = value More... | |
| class | NativeArrayExtensions |
| Helpers for scheduling simple NativeArray jobs. More... | |
Namespaces | |
| namespace | Pathfinding.Jobs |