A* Pathfinding Project  3.1.4
The A* Pathfinding Project for Unity 3D
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Parallel Member List

This is the complete list of members for Parallel, including all inherited members.

Close() (defined in Parallel)Parallel
currentIndex (defined in Parallel)Parallelprivate
For(int start, int stop, ForLoopBody loopBody) (defined in Parallel)Parallelstatic
For(int start, int stop, int stepLength, ForLoopBody loopBody) (defined in Parallel)Parallelstatic
For(int start, int stop, int stepLength, ForLoopBody loopBody, bool close) (defined in Parallel)Parallelstatic
ForLoop(int start, int stop, int stepLength, ForLoopBody loopBody, bool close) (defined in Parallel)Parallel
ForLoopBody(int i) (defined in Parallel)Parallel
Initialize() (defined in Parallel)Parallelprivate
Instance (defined in Parallel)Parallelprivate
iterationStepLength (defined in Parallel)Parallelstatic
jobAvailable (defined in Parallel)Parallelprivate
loopBody (defined in Parallel)Parallelprivate
step (defined in Parallel)Parallelprivate
stopIndex (defined in Parallel)Parallelprivate
sync (defined in Parallel)Parallelprivatestatic
threadIdle (defined in Parallel)Parallelprivate
threads (defined in Parallel)Parallelprivate
threadsCount (defined in Parallel)Parallelstatic
WorkerThread(object index) (defined in Parallel)Parallelprivate