Simple implementation of a GUID.
More...
|
|
| Guid (byte[] bytes) |
| |
|
| Guid (string str) |
| |
|
override bool | Equals (System.Object _rhs) |
| |
|
override int | GetHashCode () |
| |
|
byte[] | ToByteArray () |
| |
|
override string | ToString () |
| |
|
|
static Guid | NewGuid () |
| |
|
static bool | operator!= (Guid lhs, Guid rhs) |
| |
|
static bool | operator== (Guid lhs, Guid rhs) |
| |
|
static Guid | Parse (string input) |
| |
|
|
ulong | _b |
| |
|
const string | hex = "0123456789ABCDEF" |
| |
Simple implementation of a GUID.
The documentation for this struct was generated from the following file:
- /Users/aron/Unity/AstarPathfindingGIT/Assets/AstarPathfindingProject/Utilities/DotNetReplacements.cs